﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RpgLibrary.EffectClasses
{
    public class BaseEffectData : IRpgDataObject
    {
        #region Field Region

        public string name;
        public string Name
        {
            get { return name; }
            set { name = value; }
        }

        #endregion
        
        #region Property Region
        #endregion
        
        #region Constructor Region
        
        protected BaseEffectData()
        {
        }
        
        #endregion
        
        #region Method Region
        #endregion
        
        #region Virtual Method Region
        #endregion
    }
}